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The Modular Railyard System (MRyS) is designed to allow users to construct Freight Railyards of various sizes and layouts. (Future expansion sets may accommodate Passenger Maintenance Yards and various Industrial Rail Spurs and sidings).
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<br />In this set are 14 Transit Enabled start sections which function as freight rail stations and 24 expansion/end/joiner/divider sections that are used to complete the railyards. These sections are Dirty Industrial Lots that provide jobs, while the start sections increase job demand and handle freight capacities.
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<br />The Railyard components are further categorized into small(24 tile start section), medium(32 tile start section), and large(48 tile start section). Even though the small yard section is relatively large on the game maps, please keep in mind that real-life Railyards are, by their very nature, very large real estate hungry enterprises. Anything smaller, is just a freight station or siding.
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<br />Although I used jestarr's rolling stock to populate the yard sections, you can use the LotEditor to replace it with any rolling stock you want. There are other freight cars available on the STEX, and off-site exchanges such as Gizmo's.
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<br />The idea for a 'modular' railyard system was originally proposed in NCD's support thread "Of Railyards and Steelmills". Later, Frankie_Grove and aleking got together to discuss the prospect of creating a Modular Railyard System that would enable the user to make different size railyards from component Lots. I showed them some of my research and was invited to come up with a 'Basic' design for the project. Using the Railyard and Spur textures I had originally designed for similar projects, and a set of custom menu icons, I present this Modular Railyard System or 'MRyS'.
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<br />This project is dedicated to my friend op4 for all of his encouragement and support on BLaM and Simtropolis, without which I would have given up contributing to the STEX a long time ago. Thank You Mike!
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<br />The dependencies or plug-ins required for this set are:
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<br />(the main textures used in the railyards-designed by me)
<br />Railyard Texture Mega-Pack Vol 1.dat -- <a href="http://www.simtropolis.com/stex/index.cfm?id=15976" target="_blank">http://www.simtropolis.com/stex/index.cfm?id=15976</a>
<br />(additional textures required)
<br />Bailey Yard.dat -included
<br />(the rolling stock-realistic looking freight rail cars.)
<br />BSC Mega Props - JES Vol01 -- <a href="http://www.simtropolis.com/stex/details.cfm?id=14861" target="_blank">http://www.simtropolis.com/stex/details.cfm?id=14861</a>
<br />BSC_BRF_TrainProps_GA -- <a href="http://www.simtropolis.com/stex/details.cfm?id=4378" target="_blank">http://www.simtropolis.com/stex/details.cfm?id=4378</a>
<br />(assorted railroad signaling devices)
<br />BSC_Railyard_props_Vol1.dat --http://www.simtropolis.com/stex/details.cfm?id=4115
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<br />[Too many Dependencies? Please read The Dependency Debate on the Simtropolis Omnibus.]
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<br />Support, and/or questions? Go to the Modular Railyard thread located here: <a href="http://www.simtropolis.com/forum/messageview.cfm?catid=121&threadid=82523&enterthread=y" target="_blank">http://www.simtropolis.com/forum/messageview.cfm......3&enterthread=y</a>
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<br />这个模块化的火车编组站插件使你能够建造不同大小和的货运火车站。(以后还会提供旅客车站和各种不同的工业铁路和线路)
<br />这个插件有14个货运车站的部件和24个单线用来建造完整的火车站(意思是可以随意组合)。这一组插件包含几个大小的车站:小型24格,中型32格和大型48格<!--editpost--><br /><br /><br /><div><font class='editinfo'>此帖由 ivws 在 2007-05-14 16:22 进行编辑...</font></div><!--editpost1--> |
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