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译者按:这个东西是去年5月份中文网上不去时无意发现的,虽然EA台湾网上也有,但是,考虑到可能有人阅读繁体不太习惯,而且可能有些话语可能会有些费解,考虑到EA官方这个东西对于理解游戏中的基本概念有一定帮助,所以,尽管我的翻译极烂,还是厚着脸皮不自量力的试着做一下,希望对大家有帮助。鉴于自己的水平有限,所以把原文附上,以便参考,也望英文好的方家纠正翻译中的错误。
目录
发展篇:1~3楼
区域:8楼
区域发展策略:9楼
预算:17楼
交通PART1:20楼
交通PART2:23楼
市政:29楼
市长评价、道路查询工具、新的奖励建筑:32楼
公共安全、为什么城市会罢工:34楼
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发展(Development)
Why Am I Not Getting Development?
There could be several reasons why your development has stalled. If your demand bars are low, perhaps your taxes are too high or you have passed ordinances that are limiting demand. If your demand is high but you are still not seeing development, it could be because desirability is low in the areas that you have zoned, traffic congestion is too high, or you haven’t provided water.
为什么不发展
有诸多原因可能导致发展停止。需求(RCI)如果低的话,可能是税太高了,或者是通过了限制需求的法案(译者按:如废纸法案会降低商业需求,尤其是办公业的;节水节电法案会降低工业需求,清洁空气法案会降低有污染的工业的需求。)。如果需求很高但依然不见规划的区域发展,有可能是因为划的地方的满意度不高(译者按:比如你在一片地划了工业区,想让它出高科技,但这片地对高科技的而言满意度不高,当然有可能对其他工业是适合的),交通流量太高(译者按:交通拥挤,这个对住宅是不利的),或者是你没有给这片区域供水。
Which Zone Density Should I Use?
Early in the game, you are better off zoning low density commercial and residential. First, it is probably too expensive to zone higher densities. Second, you will be forced to deal with many problems if you zone too high, too fast. For example, traffic congestion, decent schooling, and adequate hospital coverage can be quite difficult in higher density cities. For industry, either zone for agriculture or medium density depending on whether you want farms or dirty industry. When your city treasury is rich enough, you can start to build your city taller instead of wider by rezoning some of the areas that are already developed. For example, if you zone high density residential over an area that has already been zoned low density residential, the buildings will stick around until redevelopment occurs.
该用哪种密度规划区域?
游戏初期,最好用低密度来规划商业和住宅。理由有二:一是用密度更高的区域规划可能很贵(译者按:这个在游戏难度比较高的情况下尤其明显)。二是如果规划的区域太高,而且太快,你将不得不面临一系列棘手的麻烦。比如说,交通拥挤,医疗教育的保障对于更高密度的城市是很麻烦的(译者按:这就是为什么不少人建议新手一上来从密度较低开始的原因。)。至于工业,到底是划农业区还是中密度工业区,取决于你是要发展农业还是高污染。当你的财政充裕时,可以考虑在已发展的区域上用更高密度的区域重新划分,让城市向天空发展而非摊大饼式的发展。比如,可以用高密度住宅区在已经划了低密度住宅区的地方重新划分,低密度住宅区上已有的建筑会在再发展(也就是升级或变出更高的楼——译者按。)。
Using Demand Bars
In the main UI, you will see three bars colored green, blue, and yellow. The green bar indicates your residential demand. When it is high, then lots of people want to move into your city. In this situation, make sure to zone residential in highly desirable locations. Blue shows commercial demand, yellow shows industry demand, and these both work similarly to residential. If you click on the three demand bars, a detailed breakdown of your RCI demands is displayed. This graph shows you the demands for different wealth levels and business types in your city. Use this in conjunction with your desirability maps to develop the most efficient city.
用好RCI指示器
在主界面中,你会看见三个分别为绿、兰、黄的柱子。绿的代表住宅需求,当它高的时候,代表有许多人想进入城市。这种情况下,保证在有较高满意度的地方划住宅区。兰的代表商业需求,黄的代表工业,这二者的道理同住宅一样。如果点击RCI,可以看到细节的RCI图表,借由这个可以看见城市中不同收入和不同行业的具体需求情况。将RCI具体情况结合满意度地图,有助最有效的发展城市。
Using Desirability Maps
If your desirability is low, then the occupancy level of your buildings will be low. Even worse, if desirability drops too low, buildings will be abandoned or never develop in the first place. In the Data views, you can see the desirability maps for every residential and business type. Use these maps to decide where to zone or to target areas that require you to increase desirability.
用好满意度地图
如果满意度太低,此处的建筑的占有率(也就是一座建筑理论上能容纳的人数与实际的情况)将会比较低。更有甚者,满意度降的太低,建筑有可能被废弃(就是所谓的黑楼),或是再也回不到最初发展的状态。在数据查看下,可以看到每种住宅和工商业的满意度情况。利用这些数据分布图,可以决定在哪规划(当然是满意度越高越好),或者是对已有的地区的满意度进行改善。
Increasing Desirability
Residential
Your residential population can be the hardest to satisfy. They require good schools, decent hospitals, low traffic noise, little garbage, minimal pollution, and a short trip to work. In addition to that, Residents also like to have parks nearby. If you have an area of low desirability for residential, place a park, school, and/or a hospital nearby to improve it. However, if either pollution or commute time is too high, then your only option may be to zone in a different area. The quickest way to determine the reason for your current desirability level is to query the buildings in the area. Using the Query tool, either hover over a building to get a quick glimpse of the most important information, or click on the building to bring up a dialog with detailed information.
Commercial
Like residential, commercial buildings hate pollution and trash. Placing parks and trees can lower air pollution. Make sure to have a landfill to ensure that trash stays off the streets. In addition, commercial requires customers. Placing commercial zones in areas of high traffic ensures that they will stick around and be happy. Commercial buildings develop well near tourist sites. Placing a landmark near commercial zones helps businesses grow. The quickest way to determine the reason for your current desirability level is to query the buildings in the area. Using the Query tool, either hover over a building to get a quick glimpse of the most important information, or click on the building to bring up a dialog with detailed information.
Industrial
Dirty and manufacturing industry could not care less about pollution, so don't worry about that. They do, however, need to transport the goods they make to stay in business. Make sure your industries have good road access to either an airport, a seaport, or a neighbor connection. Farms and high-tech industry have this same requirement but also dislike pollution. All industries hate trash, so make sure you have a landfill around to collect the garbage. The quickest way to determine the reason for your current desirability level is to query the buildings in the area. Using the Query tool, either hover over a building to get a quick glimpse of the most important information, or click on the building to bring up a dialog with detailed information.
增加满意度
住宅篇:
住宅人口可能是最难伺候的。他们要求良好的医疗教育,较低的交通噪音,垃圾要少,污染要小,还要较短的通勤。此外,住宅希望附近有公园绿地之类。如果某一住宅区域的满意度低,可以考虑在附近建些公园绿地或者是医院。但是,如果污染太高,或者通勤时间太长,你唯一的选择可能是另觅他处规划。最方便的方法来查看现有建筑的满意度程度,就是用建筑查询工具(就是那个问号,是上面的那个。)
商业篇:
同住宅一样,商业讨厌污染和垃圾。建公园绿地或种树可以降低空气污染。保证有垃圾场免得满街垃圾。此外,商业需要客流。在高交通流量的地方划商业区有助商业发展。商业在旅游景点附近发展的会比较好。在商业区附近放地标有助商业发展(译者按:对于地标的作用不要估计过高,依12兄关于地价的研究表明,地标并不能提高地价;而依天唐永的说法,地标只对商业服务业有帮助,对商业办公无效;就鄙人观察而论,在不考虑其他因素的情况下,客流是关键,如果客流低,旁边即使有地标,也未必会起商业高楼)。
[ 本帖最后由 wukebnu 于 2008-7-12 02:00 编辑 ] |
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